Sound Analysis, Synthesis and Processing I
Type: Compulsory (OB)
Area: Applied technologies
ECTS: 3
Classroom hours: 26
Other contact hours: 4
Time for directed work (non face-to-face): 45
Hours for self-study and independent learning: 15
Department: Music Technologies, Music Management
Competences developed in the course
Transferable skills:
CT1: Organise and plan work in an efficient and motivating way.
CT2: Gather significant information, analyse it, synthesise it and manage it appropriately.
CT3: Solve problems and make decisions that are consistent with the objectives of the work being carried out.
General competencies:
CG5: Be familiar with the technological resources specific to their field of activity and their applications in music, preparing themselves to assimilate any new developments.
CG25: To know and be able to use study and research methodologies that enable continuous development and innovation of their musical activity throughout their career.
Specific competencies:
SO3: Apply technologies to the fields of music creation, interpretation and public dissemination, and use the technical resources that enable sound production and organisation, as well as the various approaches, applications and functionalities that underpin musical creation.
SO5: To know and critically evaluate the most recent trends and developments in different fields of music technology, with the ability to assess their implications for the processes of creation, interpretation, dissemination and reception of music, as well as to be able to design and programme applications for composition and performance in real time or in real time.
SO7: To know the techniques and procedures for creating and supporting musical, sound and audiovisual creative processes.
SO8: Plan sound production processes, as well as generate and transform sounds and musical recordings with creative objectives dictated by a production plan.
SO9: Be able to use tools and devices to support or complement processes of capturing, recording, creating, manipulating and disseminating sound and musical material.
SO10: Be able to integrate art, technology and science, with sufficient flexibility to adapt to multiple and changing environments.
Learning outcomes (general objectives)
- Understand the theoretical foundations of digital audio.
- Utilise the basic techniques of digital sound synthesis used in musical creation.
- Use the basic techniques of digital sound processing used in music post-production.
- Use basic audio analysis techniques for sound characterisation
Contents
Audio digitisation. Temporal and frequency representation of sound signals. Concept of a unit generator. Oscillators. Sampling. Additive synthesis. Subtractive synthesis. Granular synthesis. Synthesis by modulation. Analogue and digital filters. Basic digital effects. Programming of synthesis and sound processing algorithms using specialised programming environments. Creation of sound examples using basic synthesis and sound processing techniques.
Teaching methodology
The teaching-learning methodology in classes involves lectures (topic presentations), group work sessions and student-led topic presentations. The practical sessions combine and/or alternate more analytical exercises with hands-on practice implementing synthesis techniques and sound creation exercises. This is complemented by online teaching materials and small, self-directed activities proposed for completion outside of class.
Assessment systems
The assessment system is continuous, based on diagnostic assessment and materialised in a summative assessment that leads to the final grade. Continuous assessment is carried out through various assessment records derived from specific assessment activities such as participation and in-class work, the presentation of classwork, the completion of assignments and/or readings outside of class, the submission of written work, or the taking of written or oral tests.